Sapphire Effects

Here you can learn the many ways you can use Sapphire effects in your work. Most of the examples shown in these videos are available as presets.

Select an effect category or search a look you want to create:

FeedbackBubble


Previous frames are combined with the current frame while distorting by a bubble pattern. The feedback is reinitialized whenever any non-consecutive frame is processed.

TextureMicro


Generates a diverse collection of textures, some of which resemble a surface of a rough object under an electron microscope.

MuzzleFlash


Simulates the flash and smoke that is generated when a gun is fired. All guns have a primary flash, and guns with suppressors may have secondary flashes.

In-Depth

TextureFolded


Creates an abstract texture resembling folded cloth or liquid that can be animated. Create a variety of looks including silky textures, dark water, magma, and camouflage.

DissolveWaves


Transitions between two clips using a waves warping function. The first clip is warped away and faded out while the second clip is unwarped into place and faded in.

WipeCells


Performs a wipe transition between two clips using a pattern of procedurally generated cellular shapes.

PseudoColor


A color grading effect that colorizes the source image. The hue is calculated from the brightness of the source.

In-Depth

EdgeAwareBlur


Blurs fine textures of an image while preserving the larger details, without having to produce separate mattes. Useful for cleaning up shots of food, product labels, and fabrics.

In-Depth

EdgeRays


EdgeRays emits rays from the edges of the source layer. The source layer can also be selected as a matte to colorize the rays. Similar to Rays.

DissolveBlur


Transitions between two clips while blurring each. The first clip is blurred and faded out while the second clip is unblurred and faded in.

In-Depth

Grunge


Adds natural textural elements to dirty up a shot. Choose from categories including dirt, stains, flecks, grime, scratches, and paint. Grunge can be used as vignette and animated.

WipeDots


Performs a wipe transition between two clips using a grid of growing or shrinking dots. The Wipe Percent parameter should be animated to control the transition speed.

DissolveEdgeRays


Transitions between two clips using animated edge rays. The clips dissolve into each other, and edge rays are added to the result.

DissolveShake


Transitions between two clips by applying a shaking motion to them, along with a quick dissolve. The shaking uses translation, zooming, and/or rotation.

WarpBubble


Warps the source clip by a smooth noise function. This can be used to create heat diffusion or underwater types of effects.

WipeClock


Performs a clock wipe transition between two clips. The Wipe Percent parameter should be animated to control the transition speed.